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  • Tracks of Memory – Thoughts on the Star Dome Railway 3.0 Update

     

    On this star-studded track, time is like a slowly flowing river, quietly carving our memories and expectations. The 3.0 version of “Honkai Impact: Star Dome Railway” is like a new spring emerging from the depths of the earth, with coolness and mystery, nourishing players’ desire for the unknown. Aglaya and the Great Black Tower, these two names were gently brushed by the wind and became the focus of discussion among interstellar voyagers.

    Aglaya, her story slowly unfolds from the “Eternal Land” Omphalos, cold and pure, like a stream in the mountains, clear to the bottom. She is the bearer of the new destiny “memory”, and the summoned creatures appear beside her, like phantoms hidden in the depths of memory, both real and illusory. The independent actions of the summoned creatures are like the shadows of their hometowns, appearing and disappearing in the sun, and the fragility that cannot be healed tells of the incompleteness and helplessness of memory.

    The Great Black Tower, towering like a spire on a mountain, is both a guardian and a symbol of wisdom. Her mark and explosive skills are like the shock of power in ancient legends, shaking the enemy’s heart and the player’s nerves. The coldness of the ice attribute is like the cold wind in the night, sharp and ruthless, but also indispensable.

    This update is not only an innovation of the game mechanism, but also an adventure of the soul. The new destiny “Memory” is like an ancient scroll sealed by time, waiting for us to open it page by page. It reminds people of the road to the past in everyone’s heart, which is tortuous but bright, rooted in memory and shining because of the call.

    In the world of Star Dome Railway, every character is like a slab of stone, paving the way to the future. The light of wisdom of the Great Black Tower and the shadow of memory of Aglaya are interwoven into a magnificent galaxy painting. Players walking in it are both witnesses and participants, shouldering the mission of pioneering the unknown.

    As we wait, we will continue to top up in Treabar, ready for the unknown call and explosion. The new journey on the Star Dome Railway will slowly unfold in the long river of time.

  • Light and shadow played in the interstellar dust – the soul symphony of “Sunday”

     

    In this vast sea of ​​stars, time does not seem to belong to the mundane, but flows on an invisible track, just like the rhythm that invisibly pulls the life veins of the universe. And “Sunday”, the five-star character who made a brilliant debut in the 2.7 version of “Honkai Impact 3: Star Railway”, is a touch of light on that track, slowly blooming its unique rhythm.

    His destiny is called “Tongxie”. He is not a lonely traveler fighting alone, but a reconciler who can resonate with everyone. The power he controls is called “Imaginary Numbers”, which seems to transcend the level of the real world, wandering between reason and dreams, illusory but real. Just like the sound of the wind on the plateau, it blows gently through the desolation, but it can stir up the indescribable emotions deep in people’s hearts.

    His exclusive light cone, called “Flight Back to Earth”, implies that no matter how far away, the heart can always find a place to return. It nourishes Sunday’s vitality and strengthens his ability to protect and support. Whenever he casts a skill or ultimate skill, he will bring energy feedback to his allies and bless them with “Holy Chant”. The layers of blessings make them more resilient in battle and their damage continues to rise. It is like the breeze after the rain on the grassland, moistening everything silently, but giving everything the power of rebirth.

    His basic attack flashes with a star-like brilliance, and when it hits the enemy, it seems to ring a bell in the depths of the universe. It is not a simple damage, but a rhythm, a vibration, penetrating the enemy’s defense and touching the heartstrings.

    “The Gift of Paper and Ceremony” is his skill, like a blessing ceremony in an ancient festival, which allows allies and their summons to instantly gain the right to act, thereby inspiring stronger power. If life is a long journey, then this skill is the light that occasionally blooms along the way, illuminating the road ahead. The only regret is that for characters with the destiny of “cooperation”, it cannot trigger immediate action, just like the law of nature that cannot be violated.

    When he casts his ultimate skill “Ode to Lightness and Scars”, it is like a silent baptism, restoring energy for an ally and granting the “Blessed” status, greatly increasing its critical damage. This status is like a blessed flower, gradually withering over time, but leaving an indelible fragrance. Sunday himself also participates in this cycle, guarding the Blessed at the beginning of the round, allowing it to remain strong in times of crisis. Only when he loses his combat effectiveness will this blessing dissipate, symbolizing the fragile and precious bond between the guardian and the protected.

    One of his talents, “Confession of Flesh”, increases the target’s critical rate when using skills, as if telling teammates in silent language that courage and strength are inadvertently ignited. And the “Secret of Glory” secret skill, at the beginning of the battle, causes the damage of all allies to rise sharply, like a blazing bonfire on the plateau, inspiring every life to move forward courageously.

    Additional abilities such as “Sunday Desire”, “Noble Whisk” and “Port of Peace in the Palm” are his innate qualities: skills do not consume skill points, are full of energy at the beginning, and can dispel the negative effects of the target. These make him an indispensable support force in the team, like a spring in the mountains and rivers, silently nourishing the river of life.

    In terms of attribute improvement, he has a 37.3% increase in critical damage, an 18% increase in effect resistance and a 12.5% ​​increase in defense, perfectly demonstrating his comprehensive qualities of both output and defense.

    His star souls are like beacons, lighting up the ladder of his combat potential: improving the penetration of target resistance, increasing the speed of the blessed, restoring energy at the beginning of the round, and allowing the critical rate improvement effect to be stacked and converted into critical damage. Each layer of star soul is like a continuous mountain range on the plateau, supporting him to climb to new heights.

    “Sunday” is not just a fighting machine, but a low-pitched poem, a flowing painting. His presence lights up the rhythm and symphony of the entire team. Every time he releases a skill, it is like the ripples in the plateau wind, gently plucking the heartstrings of every ally. If you are willing to approach and listen to his silent whispers, you will find that in this cold and vast interstellar space, there is a kind of warmth and strength, which is brought by the light of “Sunday”.

    Are you ready to welcome this interstellar traveler? Let us play the beautiful music of the team with him on the orbit of the starry sky.

  • Light of the Black Sea: Chant of Tsubaki and Deng Deng

     

    Beyond the mountains, there is the sea. Not everyone knows this. Those who come from the mountains have quiet clouds and thousand-year-old snow in their eyes. But they don’t know that in the distance, there is a black sea, silently flowing parallel to time.

    The story of Mingchao 1.4 begins on the shore of this black sea.

    Tsubaki, this name is like a feather in the wind, gently falling into this vast setting. It’s not the first time I’ve seen her, her figure has already swayed in the past stories. But this time, she came to us with a complete body and will. She is the user of the Swift Blade, and her power comes from annihilation – an emotion like magma under the stratum, an innate aesthetic of destruction.

    She is not a designed character, she seems to be a being carved by time. Her attack module is not designed simply for combat, but more like an ancient ritual, with her body changing dance postures with the inner rhythm. Her hair can change into three colors, each of which represents a state – sadness, determination and rebirth. She is not here to fight, she is here to tell.

    Deng Deng is completely different. She is like a child in a village, running in the misty morning. She is a four-star resonator, using a long blade. This is not her weapon, but a bridge between her and the world. She has a pet, a being that appears beside her like an illusion. This summon is not just an auxiliary in battle, it is more like a reflection of her inner loneliness, an unspeakable emotional outlet.

    The arrangement of the 1.4 card pool is also in this rhythm: the first half is Chun and Deng Deng, one fast and one slow, one moving and one quiet, like the spring water in the mountains and the wind in the forest; and the second half may be a replica of Yinlin-the character who once amazed us in the past version, and now it will return. Her return is not just a reuse of the character, but more like a restart of memory.

    The skin update of Jin Xi and San Hua is also like the superposition of years. This is not just a visual update, but more like adding a layer of patina to the history of the character. The replacement of skins means that the trajectory of character growth is given new meaning. They are re-watched and re-understood.

    For players who want to welcome all this, preparing resources has become a necessary move. Depositing value on a platform like Treabar is not just a transaction, it is like reserving a ticket for a future encounter. The three-minute direct deposit time is a folding of time and a reservation of possibilities.

    This version is about the intersection of return and rebirth, the destruction and establishment of Chun, the appearance and disappearance of Dengdeng, and the return and thinking of Yinlin. These characters and stories, like the witch songs of ancient tribes, are mixed with the voices of fate and divinity, echoing on the shores of the Black Sea.

  • When the wind blows up the snowy mountains

     

    The wind blows down from the glaciers on the top of the mountain, passing through cedars, gravel and silent canyons, and finally awakens the sleeping legend on the continent of Teyvat. When the horn of 5.2 sounded, everything had already begun to turn quietly. It was as if the wheel of fate had cracked a gap from the hinterland of the Dragon Ridge Snow Mountain, and a group of names called by the wind were about to return to this narrative woven by gods and the mortal world.

    That was Chaska, a woman who came with the power of the wind. Her bow was like an eagle’s wings, with the free will to fly in the air. People said that she could fly and shuttle through the battlefield like a cloud. She was not a warrior who relied on her own strength, but a female conductor who needed other elements to play a battle concerto for her-the wind was invisible, and it only echoed when it passed through the mountains and buildings. Just like her skills, it must collide with the power of other characters to produce real resonance.

    After her appeared Oloren, a young man with electric attributes. His appearance struck down the silent night like thunder. Although he was a four-star, people had already noticed the unrevealed background story behind him – he had rebelled in the judgment of the gods and assisted Capitano in deviating from the will of Natlan. Why did he rebel? Where will he go? Electricity is a crack in time. Perhaps we have to wait until the story really unfolds before we can understand his intentions in the aftermath of the shock.

    And people are looking forward to more than just these new faces. Navilet, the ruler who once made the water element rush like a river on the battlefield, will return again. Every time he appears, it seems to tell the power tension between gods and mortals; and Zhongli, the embodiment of the will of the earth, his re-engraving is not only a supplement in strength, but also a reaffirmation of the cultural level: the divinity of rock still does not collapse after a thousand years.

    And the scene of this event – Dragon Ridge Snow Mountain, is not only a carrier of map updates. It is a vein of time and a canyon of narrative. Players will once again face the ancient secrets buried under the ice and re-measure the traces left by the gods. On the ridges, the traces of wind and the echoes of blood will be engraved into the game memory of every traveler through vision, hearing and perception.

    People say that games are fictional, but I often feel that when certain versions are updated, they are more real than reality. Because it is not a simple replacement of “numbers” or “character models”, but an expansion of the narrative structure and a deepening of the player’s participation in the worldview.

    Before this update, if you want to prepare for the arrival of these characters and plots, the accumulation of resources is particularly important. If you choose a trusted platform to top up, such as the discounts and instant delivery mechanism provided by Treabar, it will be a bridge to this storm – not only a transaction, but also a psychological preparation: pack your bags before the myth comes.

    In conclusion, I think of the silence under the snow-capped mountains and the whispers in the wind. Version 5.2 is not only a technical and design update, it is more like a spiritual refocus. In Teyvat, a land that is always evolving, every character is a rune carved by time, and we are just those who gaze at the runes.

  • May you bloom in the wind

     

    In this world, there are always things worth waiting for, just like a grass swaying in the wind, finally blooming in the morning when the sun shines. And the 1.3 version of “Mingchao” is a bloom after waiting. The wind brought the message of the preview, and also brought the names of two resonators – the shore guard and Yuhu. They are like two lights rising in the morning, illuminating our way forward in the virtual world.

    The shore guard is a gentle figure walking in the light. She stands quietly on the other side, using a sound sensor to protect every companion around her. She can heal and enhance the strength of teammates – just like those people who silently hold an umbrella for you in life, never showing off, but always waiting in the wind and rain. Her appearance is a quiet revolution. Before the story unfolds, she has quietly stood on the shore of the Black Sea, guiding us step by step to the unknown, but destined to be important future.

    When she turns into a butterfly and flies lightly, it is not an escape, but a beautiful turn. The steps of exploration are no longer heavy, as if every leap is an extension of the soul.

    And Yuhu is another sound of the wind. Her condensed attributes are like a cup of tea in the middle of the night, bitter at first, but sweet and long-lasting. She is also a healer, but her way is more direct and powerful-healing in battle and blooming in scars. She uses arm armor, which is a symbol of tenderness in hardness, like a friend who is usually taciturn but stands up at the critical moment.

    Her extended skill is a transmission of trust. She is willing to give up her halo and give the damage increase to the next player. That kind of power is not for herself, but for the collective. In this era full of competition and monopoly, her setting is like a mirror, reflecting our yearning for “cooperation” and “selflessness”.

    These characters will debut on September 29 and October 24, 2024, respectively, divided into upper and lower pools. Every time of waiting is the rhythm of heartbeat; every replacement of the card pool is the progression of hope. From the star sequence symphony of the shore guard to the dust cloud spiral arm when Yuhu appeared, from the reappearance of Ji Yan to the gathering of Chixia, Taoqi, Yangyang, Sanhua, Motfei and others, these names are like poems floating in the wind, written word by word on our card calendar.

    In this game, the characters are not just a combination of numerical values, but also travelers who accompany us through lonely moments. They speak with skills, comfort with actions, and respond to every expectation we have ever cast with battles.

    And when you are ready to save resources for these characters, you might as well try to face it all in a lighter way. The recharge platform provided by Treabar is a simple and practical choice. Up to 20% discount, a few minutes of arrival, although just a tool, but it makes the realization of dreams no longer far away.

    We are always looking for a possibility in the game, a way to change ourselves. I hope that in this version update, you will not only get a new character, but also gain some kind of power of life. Maybe it is a kind of gentleness learned from the shore guard, or maybe it is a kind of firmness realized from Yuhu.

    May you always believe that no matter how strong the storm is, the flower called hope in your heart will eventually bloom.

  • Plateau visitors and veterans confront: the new order of firepower in version 2.8

    The wind came down from the plateau, blowing through the battlefield of dust and gunfire. Some people stand on the top of the mountain, while others run in the valley. The world is updating, and even the most familiar tools are changing. In the 2.8 version, the AUG gun is no longer a rare weapon in the sky, but comes to the ground, competing and fighting with thousands of people in the world, like a wild horse that once ran on the snow line, walking down the mountain and mixing into the camel herd on the grassland.

    It was originally an elite born from an airdrop box, and now it is in the same world as the old horse M416, which makes people inevitably make some comparisons. This comparison is like two rivers meeting at the foot of the mountain, a confrontation between speed, strength and fate. Starting from the damage value, both stand on the number 41, like two seemingly equal peaks, but upon closer inspection, the terrain, wind direction, and water source are different, making each way up the mountain have its own hardships and scenery.

    Control is the essence of all shooting art. The recoil of a gun is the hidden wind, the echo of the earth after every pull of the trigger. In the past, the recoil of AUG was small, because it was born in airdrops and had advantages from the beginning of its design. Now, its recoil has been adjusted again – 20% vertically reduced, and 20% of the horizontal frenzy has been cut, like a tamed horse, which retains its wildness and is willing to obey the master’s gestures when running. In comparison, although the M4 is stable, it is more likely to lose control when firing continuously, like an old craftsman, who has moments of failure in between skilled gestures.

    But this is not a simple battle of victory or defeat. The M4 is one second faster in reloading speed. That second may be a breathing space when facing the enemy, or it may be a desperate situation when the opponent is pressing. The AUG bullet is faster, 900 meters per second, more than the 880 meters of the M4, but what does that 20-meter speed mean in the real melee world? Maybe it just makes the wind pass the enemy’s ears a little earlier.

    When shooting from the hip, the AUG is also more accurate, because it is stable, just like a carved stone that does not shake easily in the wind and sand. But how many people can survive by shooting from the hip? In the intersection of mountains and cities, in the flames and smoke, what is truly tested is the human heart – trust in weapons, grasp of rhythm, and judgment of fate.

    The change of versions is like the arrival of monsoons, and all familiar orders may be disrupted. AUG fell from a high place, no longer rare, but not so easy to find. Some people say it is as rare as M24, which means that luck is still needed. But if you encounter it, you might as well try the feedback of the grip and the more stable trajectory. Maybe you will find that this horse from a high place can still run like the wind in the mud.

    Of course, this world is not only about performance, but also about face. Skin is like armor, and if a gun is not decorated with brilliance, it will inevitably be looked down upon. So, the virtual currency called UC became the key to changing the appearance. How can I get it faster? Some roads can be shortcutted, and places like Treabar provide better options than the original ones, just like a narrow path that actually leads directly to the top of the mountain, but you don’t often walk it.

    In the end, no matter whether the gun in your hand is AUG or M4, it will eventually obey your will and decide who will survive and who will be silent in countless confrontations. And behind this gun dispute, what is hidden is actually everyone’s attitude towards change – whether to stick to the familiar or embrace the new life.

     

  • The taste of warmth in the war – the reflection of Erangel’s KFC and life in the game

    In that virtual battlefield, Erangel, everything seems to be the same as before, with gunshots and explosions coming one after another, and the air is filled with tension and anxiety. However, recently, a strange warmth and fireworks atmosphere has been quietly injected – a gas station has been transformed into a KFC. The red and white sign is particularly conspicuous on the battlefield, like a light of life in the cold digital world.

    This KFC is not a fast food restaurant in reality, but a novel existence in the game world. It brings a new interactive experience: players can enter their game nicknames through the self-service ordering machine and order a specially customized fried chicken meal. The order number is displayed on the screen, and under that number is your delicious food – fried chicken, French fries and drinks, bringing a touch of lively life, as if you can stop for a short time on the battlefield and enjoy a warm lunch.

    This meal is not a simple decoration, but is closely integrated with the game mechanism. The KFC family bucket is equivalent to a first aid kit in terms of function. When using it, the character will show the action of enjoying chicken legs; the secret French fries are like bandages, and there are also detailed animations when eating; the drink is a substitute for energy drinks, which can restore the player’s physical strength. This design not only brings functional help to players in battle, but also makes people feel a comfort from life.

    In each game, players have only one opportunity to order food in front of each KFC ordering machine, and they can only use it again in the fourth stage of the game. This restriction seems to deliberately make people keep restraint, but it also encourages players to look forward to the arrival of that moment. The setting of KFC has been open for a whole month, and it has become a special landscape in the familiar land of Erangel.

    In addition, several other maps in the game have also added KFC signs. In the corners of Erangel, Miramar, Sanhok, and Vikendi, the red signs are particularly bright. There are also banners hanging on the take-off planes of seven maps, reminding players that no matter where you are, there is always a warmth of fried chicken waiting for you.

    On the other side of reality, there is a game platform called Treabar, which quietly provides convenient and safe recharge services for players around the world. It not only supports recharge and transactions for popular games, but also has 24-hour online customer service to protect the rights and interests of every player. The diverse payment methods and competitive price discounts allow players to immerse themselves in the game world with greater peace of mind, without having to worry about the safety and convenience of transactions.

    This dual connection, the warm KFC in the virtual world and the caring Treabar in reality, seems to have built a bridge connecting the players’ fighting passion and daily life. Whenever the character raises the golden and crispy chicken leg in the game, it seems to have grasped a piece of warmth and comfort in reality. The tension on the battlefield was relieved by this breath of life, and the players’ mood softened and relaxed a little at that moment.

    During this period, Erangel was not only a stage for survival and fighting, but also a place to nourish emotions. Players can have the opportunity to experience a journey of taste and senses in between killing opponents and competing for resources. This is not a simple game update, but a profound reflection of people and life – even in the cruelest environment, people still yearn for simple happiness and to be treated gently.

    Treabar’s existence is more like the invisible hand behind the scenes, silently providing security for this feast, making the intersection of games and life smoother. Their efforts and meticulousness guarantee the players’ free switching between virtual and reality, making the game experience complete and rich.

    All this comes together into a story: about games and about life. The KFC that lights up on the battlefield of Erangel is like a bright landscape, witnessing the passion and warmth of the players. Every time a character stops and takes a bite of fried chicken, it is a portrayal of love and persistence for life. It seems to tell us: no matter how fierce the world is, the warmth and beauty in our hearts will never be absent.

     

  • Red and white lights in the war: Erangel’s fried chicken dream

    In Erangel, which is full of gunfire and smoke, KFC’s red and white signboard is like a bright blood color, quietly dotted in the cold battlefield. The gas station has transformed into a station of taste and vitality, a safe haven where you can temporarily forget the threat of death. Players are running in the hail of bullets, and are suddenly entangled by the tempting aroma of fried chicken, as if they have traveled through the fog of time and space and entered a fantasy world of modern fast food.

    The self-service ordering machine in the game is like a magical device. With the touch of a button, the player’s nickname is reflected on the light and shadow of the order number, like a VIP specially entertained by this virtual world. A moment later, a hot KFC fried chicken meal will magically appear on the counter. The seemingly simple operation reveals a strange sense of ritual: on the edge of death, you must also leave a place for the joy of life.

    The fried chicken is not only food, but also a symbol. It symbolizes the desire to survive, and also represents the luxury of a short tranquility. The family bucket is transformed into a first aid kit in the game. When using it, the character chews the chicken leg with relish, with delicate and playful movements, as if silently telling: Even if you are in danger, you must live a flavorful life. French fries replace bandages, drinks become energy drinks, and the fireworks of life penetrate the coldness of the battlefield through the screen, giving people an absurd and warm sense of conflict.

    Each KFC ordering machine can only be used once, and it must wait until the fourth stage before it can be used again, just like the breathing interval on the battlefield, short and precious. This setting is very much like the arrangement of fate, always giving people a little comfort at the most tense time. As time passes and the map changes, KFC signs stand quietly in Erangel, Miramar, Sanhok, Vikendi and other places, and the red and white colors repeatedly remind players: life is not just about killing, but also about sweet respite.

    The KFC banner hanging on the taking-off plane is more like a dream that refuses to be drowned by the flames of war. It accompanies the flying machine, passing through the clouds and smoke, bringing the aroma of steaming fried chicken to all directions, blending into the endless battle and escape. In the tense control, the players occasionally look up and see this familiar logo, and a warm current rises in their hearts, as if someone is quietly watching from a distance.

    All these designs are not only entertainment adjustments, but also more like a metaphor about life and death. KFC’s fried chicken meal is like a sedative. In the world where virtual and real are intertwined, it reminds players wandering on the battlefield: the value of life lies not only in victory or defeat, but also in the temperature of a mouthful of hot rice and a brief tranquility.

    And this subtle contrast is the charm of this game. The sound of gunfire and the smell of fried chicken coexist, and coldness and warmth depend on each other, allowing people to glimpse the fragments of life in cruelty, and let people understand that even in the most ruthless environment, there is the possibility of tenderness.

    Here, every time you click on the self-service ordering machine, you not only choose an item, but also choose an emotion, a short escape from anxiety and fatigue. Players seek solace in the fierce battles, just as people seek a sense of stability in the chaotic world. That bite of fried chicken is like the warm lights in the city at night.

    The aroma of fried chicken in this virtual world not only drifts in the wind of the map, but also takes root in the hearts of every player. It is like a silent poem, telling about survival and desire, and telling about the gentle moments outside of life-and-death struggles.

     

  • The direction of the wind: the new chapter of Fontaine and the eve of the characters

    The wind passed through the back of the plateau and the cracks of time. From a certain version of the future – 4.5 to the unknown moment, the air of Fontaine has been filled with the breath of the arrival of new characters. It is not an ordinary wind, but like a foreshadowing, gently pushing people’s sight, crossing the familiar old land, and looking at the new territory that is about to be opened up.

    Such wind brought the names of four characters, and also brought their destiny voices from mountains and rivers, from the earth, from thunder, fire, water and rocks.

    The first one is a character named Qianzhi. She comes from the depths of the rock, and the hard will that grows in the mineral veins that are not illuminated by sunlight seems to flash again on her sword blade. She holds a one-handed sword, but it seems to swing an entire silent mountain. Such a character does not appear suddenly, but emerges from the memory of the strata over a long period of time. Her appearance will not be noisy, but has the power to calm everything down.

    Next, the messenger of water – Sigwen, her name is like the echo of a river. Between the bowstrings, she pulled not only an arrow, but the rush and flexibility of an entire water vein. Water is not ordinary. It comes from the source and is destined to go far away. In her eyes, there is the tranquility of a lake and the determination of the tide. The thoughts flowing from her heart are faster than arrows and heavier than rain. The way she stood in the wind was like a back figure in memory that never spoke.

    The third one is the soul of fire. She is the messenger of fire and steel. The summoner is her nickname and her destiny. She is not soft. She burns and makes others unable to get close. The long-handled weapon rotates in her hand, dancing like the totem of an ancient tribe. Fire is destruction and rebirth. Her appearance is not only the beginning of the battle, but also the reopening of the crack between order and chaos.

    Finally, it is Clorinde. Thunder and lightning are her symbols, but she does not shout loudly. She is like the silence in the center of the storm. When she swings the one-handed sword, thunder suddenly appears from her silence. Such people do not take the ordinary path, nor do they leave a trace for people to follow. When she comes, maybe you only hear a light sound in the sky, and then the whole world has been changed by her.

    The characters are unveiled one by one. It is not a grand gathering, nor a flashy performance. They are like figures in history, standing up from the dust one by one, coming to this stage with their own backgrounds and scars. They do not need too much introduction, because that power has already existed, but we are lucky enough to meet it now.

    Some people will say that it is too early to wait, and version 4.5 is still beyond the clouds. But the real expectation has been ignited from the moment we know that “they” exist. This is not a simple update, but an invitation about fate, power and time. Travelers are not just players, but witnesses who breathe and walk with this world.

    And when you are ready to meet these characters, you may find that you are short of money, and the rough stones and crystals have run out. At this time, you might as well go to the platform trusted by countless players-Treabar. It is like a guide who knows the hunting path in the mountains and skillfully provides everything you need. Whether it is recharging or trading, it is like a mountain breeze blowing on your face, leaving no trace but making you feel comfortable. 24-hour customer service and multiple payment methods are the warmth it brings to the world. Discounts are like a cloud found accidentally in the valley, which makes people surprised without feeling abrupt.

    The story is not over yet. The footsteps of the characters are approaching, and the wind of Fontaine continues to blow. Maybe at the next dawn, we will see their figures in the wilderness, walking like an epic.

     

  • A new chapter of Fengdan: Qianzhizhi sings the song of the five elements, and the elemental feast is about to begin

    Hello, travelers.

    The wind gradually blew through the forest path of Maple Dan, bringing news about the future version 4.5 to 4.0. In the distant light, several new characters are slowly walking, and their names gently fall into the ears, like an ancient folk song that has not yet been played.

    The first one is a girl named Qianzhi. She carries the power of the rock element, holding a one-handed sword, and her steps are light but firm. Her appearance is like a mountain spring in early spring, clear and silent, but with deep power hidden. Following closely is Sigwen, the water waves on the bowstring are taut, she is soft but sharp. Then there is the summoner, the blazing flame, burning the distant dream between the waving of the long-handled weapon. Finally, it is Clorinde of the thunder element, her sword is like lightning, cutting through the silent night sky.

    Although the time for 4.5 is not yet near, there are layers of ripples in my heart, looking forward to them stepping into this land full of mystery and vitality. That is where the dream begins, and it is also the chapter where the story continues to be written.

    Qianzhi is a special existence. Since the arrival of the Water Dragon King, the glory of Fontaine seems to have been softened a little. Among the many characters, the main Cs are mostly conventional and have not seen shocking postures. The planner seems to have turned his attention to the position of support, and Qianzhi is the pioneer on this road.

    Her skills are like a spring breeze blowing through the mountains and forests. When the water element meets, it gently soothes life; when the fire element interweaves, the flames ignite the fire of damage; when the ice element touches, the coldness increases the critical strike; when the thunder element shines, the energy surges continuously; if the rock element surrounds, her power will double. She is a bridge that connects the veins of the five elements of heaven and earth, bringing endless vitality and support to the team.

    Qianzhi’s elemental explosion, like a thin silk thread, entangles the enemy’s figure, slowly weakening the resistance of the rock element. The shield is getting stronger and stronger, and the light and shadow of the Phantom Butterfly Suit dances gently in the wind. Her innate talent, relying on the thickness of defense, increases the critical strike rate, like an old tree with twisted roots, steady but sharp.

    Her constellation is as bright as the stars, and each layer reflects her different powers. The first constellation increases energy recovery, gently injecting vitality into the battle; the second constellation increases the number of crystals and phantom butterfly suits, and the attack power rises with the wind, and the splashing damage is like raindrops; the fourth constellation increases the critical strike damage, like a sudden mountain wind, bringing a sudden increase in power; the sixth constellation is a symbol of ignoring enemy defense and strong shield, as unshakable as a rock.

    Her special weapon, a one-handed sword named “Ranqi Kuoba’s Eye”, has a stable basic white attack power and a defense bonus of more than 80 percentage points, like a fine workmanship carved out by an axe. After refining, the sword body will also emit additional elemental damage light, which is powerful with her skills.

    Qianzhi’s skills are a symphony of the five elements, and each element plays a unique melody. Although each bonus is not extremely strong, the overall balance and tolerance make her like a mountain stream, trickling into a river, and the long-lasting water nourishes every corner of the team.

    The sunlight in the distance shines on the treetops of Fengdan, and the air is filled with the fragrance of grass and trees. The footsteps of version 4.5 are approaching, and this rock girl is slowly coming into our sight. If you don’t have enough original stones and creation crystals in your hands, you might as well go to Treabar, a professional and safe game trading platform, where there are rich recharge services, 24-hour online customer service, and various payment methods. What’s more rare is that you can occasionally enjoy a 20% discount, which makes every adventure more relaxed and joyful.

    The years are quiet and the adventure is endless. I hope you and I will go to the gorgeous elemental feast together in this land full of miracles.