Author: Treabar

  • Treabar-Don’t worry, the Hongmeng version of Genshin Impact has started testing, join the recruitment immediately

    Hongmeng version of Genshin Impact, the mystery is yet to be revealed
    According to the official news of Miyoushe Genshin Impact section, at 12 noon today, Genshin Impact officially opened the recruitment of players for the Hongmeng operating system test! As soon as the news came out, the player circle exploded immediately-after waiting for a long time, the Hongmeng version of Genshin Impact is finally coming!
    From the recruitment post, this test is simply fascinating: the test content is completely confidential, the selected players need to sign a confidentiality agreement, and even screenshots, live broadcasts, and videos are not allowed to be leaked. This wave of operations not only whets the appetite, but also makes people can’t help but speculate: Will the Hongmeng version of Genshin Impact hide any black technology? Adaptation optimization? Exclusive gameplay? Or… is it going to give the Hongmeng ecosystem a wave of “king bombs”?
    In fact, the progress of the Hongmeng game ecosystem has always attracted much attention. Previously, national-level games such as Honor of Kings and Peace Elite have officially launched the Hongmeng version, and other Tencent games have also started testing and reservations. Now that Genshin Impact has joined the battle, it will undoubtedly add fuel to the Hongmeng game ecosystem. After all, as a benchmark for open-world mobile games, Genshin Impact’s technical strength and influence need no further explanation. Its joining not only means that the game lineup of Hongmeng Ecosystem will be further expanded, but it is also likely to drive more developers to accelerate the adaptation of Hongmeng system.
    From the perspective of players, the playability of Hongmeng games is visibly improving. Multi-terminal interoperability, performance optimization, exclusive benefits… these potential advantages have made Hongmeng version games gradually become a “hot commodity” in the eyes of players. The addition of Genshin Impact will undoubtedly attract more players to pay attention to Hongmeng Ecosystem, and even force other manufacturers to accelerate their layout.
    Of course, the rise of Hongmeng game ecology is not achieved overnight. But the launch of Genshin Impact’s test this time is undoubtedly an important signal: more leading manufacturers are starting to “get real guns” and the future of Hongmeng games is worth looking forward to. For players, this may mean more choices and better experience; for the industry, this may be a key step in breaking the domestic operating system ecology.
    Finally, the key point: the test recruitment period for the Hongmeng version of Genshin Impact is from 12:00 on June 27, 2025 to 14:00 on July 4, 2025. Travelers who want to try it out should not miss it! The future of the Hongmeng gaming ecosystem may take off from this wave of testing.

  • Treabar’s animated adaptation for "Genshin Impact" has been launched, what is the value of the game IP?

    Recently, the project team behind miHoYo’s “Genshin Impact” announced that it has officially launched the animation project jointly produced with Ufotable. This marks the arrival of an animated version of “Genshin Impact” for a two-year-old game, which will be made available to players. Ufotable is a renowned Japanese animation production company that has produced acclaimed works such as “Demon Slayer: Kimetsu no Yaiba.” The project manager for “Genshin Impact” stated that the animation project will maintain the game’s high-quality content and will be vigorously pursued.
    In a special preview episode for the new version, “Genshin Impact” revealed the concept video for the animation project, which has already garnered over 4 million views on Bilibili. Ufotable is a well-known production company for games to anime adaptations, known for its high-quality output. Its animated film “Demon Slayer: Infinity Train” earned over $500 million worldwide in 2020 and was the top-grossing film of the year. Apart from “Demon Slayer,” Ufotable’s notable works include “Fate/Zero,” “Fate/stay night: Unlimited Blade Works,” and “Rome: X.”
    Will “Genshin Impact” be able to fund the substantial investment required for future animation production and release? Taking “League of Legends: The Phoenix and the Dragon” as an example, the game’s adaptation took six years from the initial development to release, with significant investments in manpower, resources, and finances. In October 2021, Riot Games spent over $14 million on advertising, primarily for promoting the animated series “The Phoenix and the Dragon.” This figure does not include the production costs. Nevertheless, the series was a successful attempt, achieving Netflix’s global first-place ranking in its premiere month and maintaining a top-ten position globally in 52 countries and regions for three consecutive weeks, with a rare 100% positive rating on Rotten Tomatoes. After its release in China, the animated content also frequently topped Weibo’s hot topics, being praised as a “peak work in game-to-anime adaptations” and helping to introduce “League of Legends” to a broader audience.
    Will “Genshin Impact” be able to fund the substantial investment required for future animation production and release? Compared to action games, “Genshin Impact,” a role-playing game (RPG), has a stronger narrative and more potential for IP content, offering opportunities for adaptation. This time, “Genshin Impact” will not be produced by miHoYo itself but will be a collaboration with Ufotable. In an interview with Caixin, Liu Xuhua stated that miHoYo is a game company, and although games and animation have some overlap, they are fundamentally different production lines. Not only is miHoYo, but most of China’s games are also produced by professional animation companies. He believes that miHoYo is mainly interested in Ufotable’s production capabilities.
    “Genshin Impact” has been in operation since September 28, 2020, and can be considered to have an IP lifespan of less than two years, but it has already become one of the most successful mobile games in the history of anime, with significant IP influence. In China, “Genshin Impact” has over 6 million followers on Weibo and over 13 million on Bilibili. In the overseas market, the number of followers on YouTube has surpassed 5 million, with the highest video views reaching 300 million. “Genshin Impact” has also released several short animated clips related to the game, all of which have received positive feedback. For instance, the video “Divine Woman Slash” has over 260 million views on Bilibili, and “Winter’s Fool Play” has over 110 million views. The animated short “Winter’s Fool Play” has over 100 million views on YouTube, and many players have asked if longer animated works will be produced in the future. “The reactions and support from the players have exceeded our expectations,” stated the relevant team member.
    In IP management, “Genshin Impact” has been actively expanding its influence in various dimensions, including the release of serialized comics, development documentaries, and the launch of an original music

  • Treabar – Original music from "Genshin Impact" goes viral, Marvel composer: These people are geniuses.

    The global user base of China’s original game, “Genshin Impact,” has surpassed one billion, and the game has topped multiple global app store charts. In 2021, “Genshin Impact” was selected as a National Cultural Export Project by the Ministry of Commerce of China, and later that year, December, it won the “Game of the Year” award at the TGA (The Game Awards), the “Oscars” of the gaming world. This year, the game received nominations for the “Player Voice” award and “Best Mobile Game” and “Best Continuous Operation Game.”
    Along with the game’s success, the music from “Genshin Impact” has also gained significant traction. In 2022, tracks such as “Liyue,” “Meditation in White Ash,” and “Swift as Fire” were included in the Beijing Winter Olympics music library. To date, six “Genshin Impact” online concert videos on Bilibili have garnered over 28 million views, while on the YouTube channel, the total views exceed 29 million.
    This phenomenon not only showcases China’s contemporary elements to a global audience of young people but also through the creation of music across different cultures and regions, it allows diverse groups to experience the same music while viewing different worlds. Recently, the Hsinjiang News contacted and interviewed five musicians, discussing the behind-the-scenes of the success of “Genshin Impact” music.
    “Genshin Impact” isn’t just a game
    “The music helps the game keep me engaged”
    For Italian game composer Alex Murcarra, who previously composed the score for the “Avengers: Endgame” trailer, good music can attract him to play a game. “If the music is so good, then the game story and its world must also be very exciting!” Alex told the Hsinjiang News, a thought that popped into his head after hearing particularly good music. Most of the time, such assumptions are correct.
    Once attracted by the music, Alex felt that the music was helping the game “keep” him. Due to his role as a composer for media companies such as Hollywood music record labels, his work is very busy, but he would often re-enter the game world, feeling compelled to do so by “incredible new music” from “Genshin Impact.” He expressed his admiration, saying, “I believe that the music team of ‘Genshin Impact’s’ own development company, HOYO-MiX, is really excellent. They are drawing more attention to this game.”
    Marco (right) used to be a opera musician
    “Genshin Impact” isn’t just a game
    “The music helps the game keep me engaged”
    For Italian game composer Alex Murcarra, who previously composed the score for the “Avengers: Endgame” trailer, good music can attract him to play a game. “If the music is so good, then the game story and its world must also be very exciting!” Alex told the Hsinjiang News, a thought that popped into his head after hearing particularly good music. Most of the time, such assumptions are correct.
    Once attracted by the music, Alex felt that the music was helping the game “keep” him. Due to his role as a composer for media companies such as Hollywood music record labels, his work is very busy, but he would often re-enter the game world, feeling compelled to do so by “incredible new music” from “Genshin Impact.” He expressed his admiration, saying, “I believe that the music team of ‘Genshin Impact’s’ own development company, HOYO-MiX, is really excellent. They are drawing more attention to this game.”

  • Treabar – A Comprehensive Overview of the Genshin Impact Version Milestones (Phase 1.0), which version did you join as a player?

    Hey everyone! I’m ZhiZhi, someone with “topic selection difficulty disorder”!
    On May 24th, the new version 3.7 of “Genshin Impact” titled “Battle! Summit of Summoners” is set to launch!
    Today, I plan to dive into the game’s maps, storyline, and characters (including popular internet trends) to take you through the content of the 1.0 version.
    This big-picture overview will be divided into three parts, so please look forward to the subsequent chapters!
    (Image source: internet, no infringement intended)
    1.0
    Meeting Tiavat
    Launch Date: September 28, 2020
    Upon entering the game as a foreigner to Tiavat, players are presented with an “heroic rescue” scenario – saving the drowning Paimon from the sea.
    This version introduced two initial maps, “Mondstadt” and “Liyue,” and opened up the first chapters of the Mondstadt main storyline and the second chapters of the Liyue main storyline. The overall puzzle difficulty was relatively low.
    The launch featured four-star characters including Xiangling, Lei Zeng, Aether, Fischl, Bai Shuihui, and Noel, alongside five five-star characters.
    According to data, the most frequently used character in the 1.0 version was Xiangling. With her help, players gradually learned to explore the vast world, use the wind wings, and perform elemental reactions.
    A quick note! At the game’s launch, the role PV “Four Winds” featuring Wen Di created a popular internet meme, “Please do something useful, Brontosaurus,” due to Wen Di’s lackadaisical behavior in Mondstadt.
    1.1
    Ryujin’s Mystery
    Launch Date: November 11, 2020
    On November 11th, the 1.1 version was released. Woohoo!
    No new map regions were opened, but the previous version’s Liyue main storyline was completed, with the conclusion revealing Ryujin’s seclusion policy.
    Four new characters debuted: Daidalos, Zhongli, Diovan, and Xin Yiren. Two handsome guys, ZhiZhi gives this version a big thumbs up!
    (“Give me ten more seconds, Tock!” – who’s teary-eyed? – I won’t say.)
    1.2
    Cretaceous and Black Dragon
    Launch Date: December 23, 2020
    In the 1.2 version, “Genshin Impact” saw its first map update.
    “Pine Ridge Snow Mountain” was introduced, connecting the ruins of Mingyue Town in the northwest of Liyue to the Dadaupaha Valley in the northwest of Mondstadt. It also brought in a new weather system called “Blizzard.”
    This frosty update fits the timing perfectly!
    Two new characters debuted: Adele and Gan Ning. The storyline mainly revolves around Adele’s legendary quest “Cretaceous Chapter.”
    1.3
    Celebration of the Lantern Festival
    Launch Date: February 3, 2021
    Though no new map regions were opened in this version, it introduced Liyue’s first major festival – the Lantern Festival (based on the Lantern Festival in the Chinese lunar New Year).
    In the game, during the lunar new year, Liyue Port would be adorned with lanterns, and lanterns would be released to welcome the Lantern Festival. NPCs were extra enthusiastic, and the visuals were quite beautiful. However, players were frequently seen “running out of breath.”
    In addition to meeting Din’s Slayer in the main storyline, there were also several related events during the festival. After unlocking the legend quest for Xiao, players could begin participating in festival-related activities.
    A quick note! The popular internet meme “Did you also play Genshin Impact?” first emerged from the 1.3 version’s pre-release announcement.

  • Sweet Flower Dream The Traveler and Palomyne’s Chaotic Culinary Quest

    Title: Sweet Flower Dream
    ———
    Cute Palomyne
    When the Traveler encounters a boundary while exploring the map…
    “There are some regions to explore later.”
    “Wait, can’t I go there?”
    “Um… it seems like that, so Traveler, let’s explore somewhere else!”
    “But… there’s a sweet flower nearby.”
    “There are sweet flowers everywhere, so just let it go, Traveler.”
    “… No, my soul that enjoys picking scraps tells me I can’t just give up on this sweet flower right in front of me! Palomyne, wait, I’ll go collect it for you to make Sweet Flower Brew Chicken!!”
    “Wait, no!! Traveler, wait!”
    “There are some regions to explore later.”
    “Hold on…”
    “There are some regions to explore later.”
    “Since you’ll be saying the lines as soon as you enter, wait a moment…”
    “There’s no need to be rude, Traveler!”
    “There are some regions to explore later.”
    “Hey! Listen to people!”
    “There are some regions to explore later.”
    “Traveler!!”
    “There are some regions to explore later.”
    After the Traveler’s efforts (by exploiting a bug), finally, the sweet flower was obtained, along with a somewhat exhausted Palomyne.
    “Um… I have a bold idea…”
    Looking at the sweet flower in his hand and Palomyne, the Traveler made a decision that was unprecedentedly bizarre, shocking, and heart-wrenching…
    5 minutes later…
    “Freshly baked Sweet Flower Brew Palomyne! Chew, chew, chew… Hmm! I can’t believe it, my first attempt was actually this delicious!!”
    To be continued…
    The Traveler hasn’t decided yet whether it should be a brother or a sister… To be continued.

  • MiHoYo’s "Genshin Impact" generated 3.04 billion yuan in the second year: Spending is more important than earning.

    The revenue of domestic mobile games, particularly “Genshin Impact,” cannot be overlooked. According to market estimates, “Genshin Impact” generated nearly 300 billion RMB in revenue in its first year, making it a legend in the domestic mobile gaming market. Now, another year has passed, how is “Genshin Impact” performing? Can it maintain the level of its first year?
    In its second year, the total estimated revenue of “Genshin Impact” is around 30 billion US dollars. Assuming that Android revenue is approximately 1.4 times that of iOS revenue, along with PC and console income, the total domestic revenue for the second year is estimated at around 1 billion US dollars. Although MiHoYo has not gone public and its financial reports are somewhat difficult to obtain, according to data from Bilibili YouTuber “Observation of Domestic Anime Mobile Games,” the total revenue of “Genshin Impact” in its second year is estimated at around 3.4 billion RMB, or about 420 million US dollars. This is also in line with the data showing that in the global market, “Genshin Impact” held about 30% of the market share last year.
    Due to the significant estimation errors, the second year’s revenue should be roughly on par with the first year. This can also be seen in the game’s popularity. According to Google Trends, the average search index for “Genshin Impact” globally was 47.25 in its first year, rising to 67.13 in its second year, indicating that its popularity has remained steady.
    Additionally, according to the rankings released by data.ai, in 2022, MiHoYo not only ranked second in overseas revenue but also topped the list for the highest revenue growth overseas. This clearly shows that “Genshin Impact” has indeed become MiHoYo’s top earner.
    The revenue from characters is also a significant factor in maintaining the game’s popularity. The character Linhua Shenri, for instance, earned 36 million US dollars, creating a single character pool myth. Even popular characters like Zhongli and Carol are far behind. In contrast, the streamer’s income from the Leliana re-release pool exceeded six million US dollars, securing the title of “Strongest Streamer.” However, the income from the re-release pool of the Water-type character Xinchai was only 5.8 million US dollars, while the second re-release pool of Gongzi only earned 7.7 million US dollars. These figures, while containing some water, reflect the company’s investment in character re-releases.
    Despite making money, MiHoYo has chosen to reinvest its earnings into development and various activities. It is said that the team size of “Genshin Impact” exceeds 1,000 people, and the development costs after the 3.0 version release have exceeded 5 billion US dollars, which is enough to develop two “Grand Theft Auto V.” Players can clearly feel the improvement in gameplay, with more refined and thoughtful map designs, as well as a rapid pace of introducing new maps. In just one year, seven map updates were released, with very few long grass periods. The company has also been very active in organizing offline events, such as conventions, concerts, and birthday parties. Although some activities were canceled due to the pandemic, collaborations with brands like Alipay and Lawson won the approval of many players.
    In summary, “Genshin Impact” has been able to maintain its popularity for two years mainly due to MiHoYo’s consistent “all-in” strategy. From “Genshin Impact,” MiHoYo has consistently invested all its revenue into development, creating one hit after another. Although players are very happy to see the game continually improve, whether MiHoYo can take this path further remains to be seen.

  • Genshin Impact Partners with Ufotable for Upcoming Animated Series A Bold Step in Expanding Its Global Reach

    Recently, the project team of MiHoYo’s game “Genshin Impact” announced that it will cooperate with the well-known animation production company Ufotable to jointly produce an animated version. This marks that the game, which has been online for more than two years, is about to open a new chapter.
    Ufotable is a well-known Japanese animation production company that has produced classic works such as “Demon Slayer”. The relevant person in charge of “Genshin Impact” said that the animation project will strictly follow the high-quality content of the game and is currently being produced in full swing.
    In the latest issue of “Genshin Impact” sneak peek special, the animation concept video was officially exposed. The video has been viewed more than 4 million times on the Bilibili platform.
    Animation production has a long production cycle and is resource-intensive. It is usually considered a high-investment, low-return project. Successful game adaptation animation projects are rare. Can “Genshin Impact” succeed with animation?
    “MiHoYo’s goal for this animated series is not to make a profit, but that doesn’t mean it won’t make a profit. Ultimately, it depends on the scale of investment and business strategy,” said Liao Xuhua, senior analyst at Yuyan Research Institute under Qianbang Economic Daily. The return on investment of animated series is not necessarily low, but it may be difficult to make a profit from the series alone, but it is not impossible.
    “Since its launch, Genshin Impact has earned more than $3 billion on Google Play and the App Store. After its global release, the game achieved its first $1 billion in mobile revenue in just 171 days, not including revenue from third-party Android stores. The next two $1 billion milestones took 195 days and 185 days respectively, which means that the game can earn about $1 billion every six months. This makes Genshin Impact one of the most successful mobile games in history.”
    Can the box office revenue of Genshin Impact support the huge investment required for future animation production and distribution? Take the highly successful game-adapted animation League of Legends: Shadows of Arkania as an example. It took Riot Games six years from the project establishment in 2015 to the release in 2021, and it invested huge manpower, material resources and financial resources. According to foreign media reports, Riot Games spent $14.1 million on advertising for the animation Shadows of Arkania in October 2021. This fee is only part of the publicity and marketing costs, not including production costs. However, the animated series has proven to be a successful attempt for Riot Games. In the first month of its release, Shadows of Arkania topped the Netflix global charts and remained in the top ten for three consecutive weeks in 52 countries and regions. Its audience response on the Tomatometer has reached an astonishing 100% positive rating. After the animation was released in China, it also frequently appeared on the Weibo hot search list, and players praised it as “the pinnacle of game-adapted animation”, which also made League of Legends known to more players.
    Liao Xuhua believes that compared with action games, role-playing games like Genshin Impact have stronger narrative and a more solid foundation for IP content creation, so it also provides more opportunities for adaptation.
    This time, the animated version of Genshin Impact will no longer be produced by miHoYo independently, but in cooperation with Youku. Liao Xuhua told Qianbang Economic Daily that miHoYo is a game company, and there is overlap between games and animations, but they are essentially different production lines. In addition to miHoYo, most game animations in China are also produced by professional animation companies. He believes that what MiHoYo values ??most is Youku’s production capabilities.
    Youku is a well-known game-adapted animation production company known for its high-quality works. Its animated film “Demon Slayer: Mugen Train” grossed over $500 million worldwide in 2020, becoming the highest-grossing film of the year. In addition to “Demon Slayer: Mugen Train”, Ufotable’s representative works also include “F

  • Genshin Impact 4.1 Update ‘Morning Star in Deep Waters’ – Patch Notes and Compensation Details

    Dear Traveler:
    Here are the update and compensation details for the 4.1 version – “Morning Star in Deep Waters”.
    〓Compensation Details〓
    Service Stoppage Update Compensation: 300 Fortune Crystals (60 per hour during service maintenance)
    Issue Fix Compensation: 300 Fortune Crystals (Refer to the corresponding compensation email for details)
    〓Compensation Scope〓
    Service Stoppage Update Compensation: Travelers who had a Rank 5 or higher Adventure Level before September 27, 2023, 06:00.
    Compensation collection deadline before the end of the 4.1 version.
    Issue Fix Compensation: Travelers who had a Rank 5 or higher Adventure Level before September 27, 2023, 06:00.
    Travelers are required to log in by September 30, 2023, 06:00 to collect the email compensation.
    The Development Team will distribute the corresponding compensation via in-game mail within 5 hours after maintenance is completed. The validity period of the email is 30 days, so please collect the attachments promptly.
    〓Update Time〓
    Service update will begin at 06:00 AM on September 27, 2023, and is expected to take approximately 5 hours.
    〓Client Update Method〓
    PC: Close the current game, then restart the launcher and click on the update.
    iOS: Open the App Store and click on the update.
    Android: After entering the game, follow the in-game pop-up prompts to complete the update.
    PS5 or PS4: Open the system interface, select “Genshin Impact”, press the OPTIONS button on the controller, and select the “Upgrade” option.
    In case of any installation issues, please contact customer service, and we will resolve the problem for you.
    〓Update Content〓
    One, New Region
    “Vilgefortz” region is now open.
    ◇New Region: In 4.1 version, the “Lingfei Zone” and “Vilgefortz Energy Engineering Science Research Institute Zone” will be opened in the Vilgefortz region.
    ※Upon completing the Mythic Mission Chapter 3 “The Dragon and the Song of Freedom”, the traveler will automatically unlock a teleportation anchor point on the northern side of the Vilgefortz “Vilgefortz Court” (travellers who had completed related Mythic Missions before the version update will also be able to unlock this anchor point after the update). When the anchor point is unlocked, the traveler will receive a reward of Fortune Crystals for unlocking it; if the anchor point is already unlocked, no new anchor point will be unlocked.
    The Vilgefortz region will introduce new daily quests.
    ◇New daily quests will be activated upon completing the World Mission “Vilgefortz Academy Chronicle”.
    Additionally, the Vilgefortz region will have new fishing spots and “Ryoshou Qibo” placed.
    Two, New Characters
    “Apology’s Melodic Tide – Navrareth (Water)” (★5)
    ◇Water
    ◇Weapon: Ritual Staff
    ◇Highest Judge of Vilgefortz, renowned for her unassailable “Impartiality”.
    ◆Navrareth’s heavy strike can be charged. During the charging process, she can move and change direction, absorbing a certain range of “Water Essence Drops”. For each absorbed Water Essence Drop, the charging process will be accelerated, and Navrareth’s health will be restored. Upon completion of the charging, she will perform a heavy strike “Equilibrium Judgment” and continuously deal water element range damage to enemies in a straight line in front of her. If her health is above 50%, the “Equilibrium Judgment” will continue to consume her health.
    ◆Elemental Skill “Water, I Will Repay”
    ◆Descends a surging waterfall, dealing water element range damage to enemies. After hitting an enemy, a certain number of Water Essence Drops will be generated.
    ◆Elemental Burst “Wave, I Have Returned”
    ◆Releases a surging wave, dealing water element range damage to enemies, and generating a certain number of Water Essence Drops.
    “Agent of Sin – Leosli (Ice)” (★5)
    ◇Eye of the Divine: Ice
    ◇Weapon: Ritual

  • All Free Monopoly GO Dice Links for July 2025 – Daily Free Rolls [UPDATED]

    All Free Monopoly GO Dice Links for July 2025 – Daily Free Rolls [UPDATED]

      Monopoly GO is an engaging mobile game that combines the classic Monopoly experience with new twists, such as attacking other players’ boards, robbing banks, and participating in numerous tournaments and mini-games like the monthly Partners events, Peg-E Price Drop, and Treasure Hunting.

      In this game, you will roll the dice, move around the board, build properties, and earn cash. Your gameplay is limited only by the number of Dice Rolls you have. To become the wealthiest player, you’ll need plenty of Dice Rolls, which you can use to increase your multiplier when rolling. The higher the multiplier, the more rewards you can win. You can purchase Dice Rolls with money, but for an easier option, use our free Dice Roll links. In this article, we provide all the available free Dice Roll links, updated daily.

      All Free Monopoly GO Dice Rolls Links May 2025

      Scopely

      We are updating the list daily. Be sure to come back tomorrow for new dice roll links. Also, if you’re wondering about today’s event schedule, check out our guide here – Monopoly GO: Today’s Event Schedule.

      25 Free Dice – Expires July 4

      25 Free Dice – Expires July 2

      25 Free Dice – Expires July 1

      Keep in mind that each account can claim links only once!

      All Free Monopoly GO Dice Rolls Links May 2025

      Scopely

      Simple Steps to Get Your Rolls:

      Click on the links we’ve posted from a device with Monopoly Go installed.

      Accept the prompt to open the link in Monopoly Go.

      You’ll receive in-game notifications about your free dice rolls.

      Keep checking for new links to gain unlimited rolls. Regularly complete missions and participate in events and tournaments to maximize your daily rewards in Monopoly GO.

      All Free Monopoly GO Dice Rolls Links April 2025

      Scopely

      If your dice rolls link isn’t working in Monopoly GO, consider these possible reasons:

      The link may have expired, especially if it’s an older one.

      You might have already used the dice from this link.

      You must be at least level 15 in the game to claim these dice.

      Connect your account to Facebook and invite friends.

      Add friends from your contacts.

      Collect a Free Gift every eight hours.

      Win daily Quick Wins for weekly prizes.

      Earn rolls by rolling doubles at ‘Go to Jail.’

      Watch for special deals like the ‘Endless Offer’.

      That’s all for our guide on the latest free Dice Roll links in Monopoly GO. We hope these tips help you progress and make your game more enjoyable. Don’t forget to check back for more updates and tips!

       

  • Counting the complicated materials behind Mingchao Xiakong, the quiet test of patience in games and life

    Whenever I sit quietly in front of the window and look at the gradually whitening sky outside the window, I can’t help but feel a lot of emotion in my heart. The many materials needed to develop the Xiakong character in the game Mingchao are like the complicated world, which are endless and make people explore hard and look for a trace of clarity. The 29 low-frequency tidal eclipse sail cores, 40 medium-frequency tidal eclipse sail cores, 52 high-frequency tidal eclipse sail cores, and 61 full-frequency tidal eclipse sail cores, such numbers are like autumn leaves, covering the hearts of players one by one, and also precipitating countless sweat and expectations.

    I often wonder, what is the difference between games and life? Xiakong’s development materials are almost suffocating, just like the trivialities in life, which continue to accumulate, like flowing water, never stopping. The rare materials such as the burning phosphorus bone and the golden wool, although the names are strange, contain a rare preciousness in the world. Their existence reminds people that everything must be paid before it can be rewarded.

    I remember that “simple shackles” were just a stepping stone on the road to cultivation at first, simple and ordinary. However, as time went by, there were gradually “base shackles”, “modified shackles”, and even “special shackles”, which progressed layer by layer, like the tests in life experience. Every upgrade requires more time and patience, and those heavy prices make people think of the difficulties in the world.

    The “crystallized phlogiston” in the game is as pure as morning dew, but it is given a complex level. Low purity, medium purity, and high purity gradually progress, as if the gradually mature state of mind in life requires countless grinding and precipitation. The consumption of shell coins is the endless demand for resources in reality, and each shell coin embodies the sweat and persistence of the players.

    What particularly stopped me was the material of “Iris Blooming Day”. It is a reward that requires specific challenges to obtain, just like a rare opportunity in life, which must be fought for with courage and perseverance. It is the accumulation of these bits and pieces that constitutes the trajectory of Xia Kong’s growth and also shows the meaning of life.

    The setting of top-up discounts and discount codes reveals the imprint of the times. They are like gentle temptations, making people willing to invest real money in the virtual world. Games are no longer just entertainment, but have become a part of modern life, connecting the virtual and the real. Players pursue their dreams here, experience anxiety, and feel the helplessness of consumption.

    The small prop “Stuffed Meat Tofu” seems simple, but it carries the player’s wisdom in time management. It allows people to gain more in a limited time, and also reflects the compactness and pressure of the rhythm of modern life. We are often swept away by such a rhythm, forgetting to stop and quietly feel the subtle beauty of life.

    The complex material system of Mingchao Xiakong is like a layered scroll, depicting the persistence and struggle of modern people. It brings players not only the pleasure of fighting and adventure, but also a kind of spiritual experience and precipitation. Behind the numbers are the efforts and contributions of countless individuals, and the expectations and hopes for the future.

    I think both games and life require patience, quiet waiting and continuous cultivation. Perhaps it is this calmness that enables us to find our own direction in this complex world. Mingchao Xiakong, like a mirror, reflects our state of mind and teaches us how to stick to simplicity in complexity and protect the truth in pursuit.

    I hope every player can find a sense of calmness and composure in this complex material. Just like the fallen leaves in autumn, although they flutter, they eventually return to the earth, giving birth to new life and hope.