Silkock’s Cultivation Guide: A Player’s Life Choice
—— Dedicated to those poor souls about to embark on this one-way journey
Dear fellow players, today I want to share with you a silent and painful journey — preparing materials for the cultivation of a new character. When it comes to this new character, Silkock, I think many of you, like me, have been captivated by her elegant swordsmanship and unique style. Unfortunately, this charm hides a long and arduous road that will drain our savings, leaving us with nothing but a paltry sum.
Overview of Silkock’s Cultivation Materials: A Suffocating Number
First, I need to remind all prepared players: Please ensure that your bank account has enough savings, or make sure your wife or mother won’t check the bank statement during this period. Because the following number might make you rethink the meaning of life. To cultivate this beauty from level 0 to 90, we need to prepare the following materials:
Elegy Ice玉 Shards: 1 piece. It doesn’t sound like much, but this is something you’d have to search for in every mountain and sea! It’s rarer than a spoon falling from the sky.
Elegy Ice玉 Fragments: 9 pieces. Imagine searching for each piece in a desolate valley for half a day. It feels like being trapped in an endless adventure game.
Elegy Ice玉 Chunks: 9 chunks. It’s harder to find than a needle! I’m starting to wonder if the game designers are playing a joke on us.
Elegy Ice玉: 6 units. My heart is shattered just thinking about it. It feels like being forced to play a cruel treasure hunt where the prize is forever out of reach.
Strife’s Teachings: 9 copies. It sounds like it’s telling us: “How many times do you need to grind dungeons to get these?” Every dungeon run feels like being thrown into endless suffering.
Strife’sGuidance: 63 copies. I’m starting to question my life choices. It feels like being trapped in an endless loop with no escape.
Strife’s Philosophy: 114 copies. By this point, I’ve started contemplating the meaning of life. Why is it designed this way? Why must it torment us so?
Gnash Teeth: 36 units. It sounds like the teeth of some mechanical beast. Every collection feels like a tooth extraction — painful and lengthy.
Mechanism Spur Gears: 96 units. Imagine a robot losing all its teeth. Are we too being slowly drained by the game?
Mechanism Core Gears: 129 units. It’s like a robotic dental nightmare. It feels like being trapped in a mechanical hell.
Deep Gaze of Entanglement: 46 units. It sounds like some mysterious spell. Every collection feels like being cursed.
Elevated Samples: Knights: 18 units. Imagine how many bosses you need to defeat to get these. Every battle feels like a fight against fate.
Cloud Rock Leaf Shards: 168 pieces. It sounds like cutting down an entire forest. It feels like being forced to become a lumberjack.
Crown of Intellect: 3 units. It sounds like some mysterious magical item. Every collection feels like completing a magical ritual.
Wanderer’s Experience: 3 units. Probably some veteran players’ life lessons. Every collection feels like gaining some wisdom of life.
Hero’s Experience: 418 units. By this point, I’m questioning life again. Why is it designed this way? Why must it torment us so?
Mora: 7,050,100 units. Simply put, it’s a lifetime.